using System.Collections; using System.Collections.Generic; using UnityEngine; public class Variables : MonoBehaviour { // Use this for initialization void Start () { int myAge = 20; bool myCondition = true; int v1 = 0, v2 = 1, v3 = 3, v4 = 4; string myName = "Patrick"; float width = 200.0f; GameObject g; print ("My age" + myAge); print ("My Condition is " + myCondition); print ("My Name is" + myName); print ("The width of this table is " + width); } // Update is called once per frame void Update () { } }